Projects per year
Personal profile
About
Dr. Steve Cutchin joined the faculty of the Department of Computer Sciences at Boise State University in 2013. He has a Ph.D. in computer science from Purdue University, and extensive research and industry experience in the fields of computer graphics, scientific visualization, and computer science. Since the completion of his doctorate, he has worked on a variety of diverse research projects. At Disney Feature Animation, he helped to develop tools for mixing 2D and 3D animation models within a single workflow tool. At the San Diego Supercomputer Center (University of California-San Diego), he was involved in projects adapting gaming engines to support science education for middle school girls, large scale renderings of multi-terabyte data sets, and the computation of the 3D shape of the human immunoglobulin protein from in-vitro sample data. In 2008, UCSD entered into collaboration with King Abdullah University of Science and Technology (KAUST) in Saudi Arabia, and Dr. Cutchin worked there to help install and manage a 25 million dollar visualization research facility. His research interests include collaborative virtual environments, serious games and gaming environments, photo-realistic immersion, techniques for non-locking distributed sharing, ultra-high resolution display environments, interactive gaming environments for science education, high dynamic range lighting within visualization environments, ultra-high resolution media display environments, and video systems for multi-panel environments.
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Collaborations and top research areas from the last five years
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Using Extended Reality to Close Equity Gaps in Laboratory Training
Cutchin, S. (PI) & Rbroyer@uscedu, R. B. (CoPI)
1/08/23 → 31/07/27
Project: Research
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CC*DNI Engineer: CI Engineer to Enhance Collaborative Research
Blackman, H. H. (CoPI), Cutchin, S. (PI), Davis-johnson, M. (CoPI) & Pera, M. S. (CoPI)
1/09/15 → 31/08/18
Project: Research
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Advancing Perceptual Training in Arts Education Through Immersive Extended Reality Systems
Rajput, A. & Cutchin, S., 2026, Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026. Institute of Electrical and Electronics Engineers Inc., p. 230-233 4 p. (Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
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Virtual Reality and the Affective Gap: Evidence for Immersive Technology as Transitional Support in Undergraduate Science Education
Joshaghani, R., Zong, Y. & Cutchin, S., 2026, Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026. Institute of Electrical and Electronics Engineers Inc., p. 248-253 6 p. (Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
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XR Module for Enhancing Glove Hygiene Skills in First-Year Chemistry Laboratories
Joshaghani, R., Winters, A., Zong, Y. & Cutchin, S., 1 May 2026, In: IEEE Transactions on Visualization and Computer Graphics. 32, 5, p. 4165-4173 9 p.Research output: Contribution to journal › Article › peer-review
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Illuminating the Blockchain: Visualizing Bitcoin Transactions, Anomalies, and Dark Web Connections
Pinkerton, E., Oyakhire, S., Dagher, G. & Cutchin, S., 1 Jul 2024.Research output: Contribution to conference › Poster
Open Access2 Downloads (Pure) -
Blockchain Visualization
Luna-Garcia, R., Dagher, G., Castaño-Arango, C. & Cutchin, S., 1 Jul 2022.Research output: Contribution to conference › Poster
Prizes
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2012 - KAUST Seed Fund Award for Product Development: Photo-Real 3D Immersion
Cutchin, S. M. (Recipient), 2012
Prize