Development and assessment of mobile geo-referenced games for geoscience education using the Grand Canyon as a virtual laboratory

Project: Research

Project Details

Description

This project is developing and assessing mobile-based learning games for introductory geoscience courses based on geological features of the Grand Canyon. Using smartphones with geo-referencing capability, students physically navigate a scaled version of the virtual landscape, observing, collecting data and solving problems based on field photographs, maps and other information, with scoring and rewards native to the gaming environment. Student use provides a large dataset to assess student learning and game design. The intellectual merit of the project lies in its innovative approach to leveraging recent technological and educational advances to improve learning and engagement of the current generation of students who take introductory geoscience courses, particularly where real field trips are not possible. Broader impacts include the dissemination of the games to a wide range of institutions and student audiences. The educational research of the games' impact also offers insight into strategies for effective use of mobile-based games in the geosciences.

StatusFinished
Effective start/end date15/09/1331/08/16

Funding

  • National Science Foundation: $240,739.00

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