Challenges in Organizing and Accessing Video Game Artifacts

Jin Ha Lee, Marc Schmalz, Stephen Keating, Jeewon Ha

Research output: Contribution to conferencePresentation

Abstract

Artifacts created during the game development process are vital for understanding and appreciating the history and context of video games. However, few have explored how to organize and preserve the digital ephemera created during game development, critically endangering these media artifacts. Through interviews of various stakeholders interested in these types of artifacts, we explore the game development process. Participants discussed various challenges in organizing and finding game development artifacts for their work due to multiple factors: organization culture, the technical work environment, and a lack of standard vocabulary and practices. They also discussed the disconnect between game library, archive, and special collections lacking ways to note relationships among relevant materials. Based on these findings, we discuss two main implications from an organizational point of view.
Original languageAmerican English
StatePublished - Mar 2020
Externally publishedYes
EventiConference 2020 - Virtual
Duration: 1 Mar 2020 → …

Conference

ConferenceiConference 2020
Period1/03/20 → …

Keywords

  • game development artifacts
  • video game preservation
  • video games

EGS Disciplines

  • Databases and Information Systems

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