Child's Play: A Comparison of Desktop and Physical Interactive Environments

Jerry Alan Fails, Allison Druin, Mona Leigh Guha, Gene Chipman, Sante Simms, Wayne Churaman

Research output: Chapter in Book/Report/Conference proceedingChapter

80 Scopus citations

Abstract

The importance of play in young children's lives cannot be minimized. From teddy bears to blocks, children's experiences with the tools of play can impact their social, emotional, physical, and cognitive development. Today, the tools of play include desktop computers and computer-enhanced physical environments. In this paper, we consider the merits of desktop and physical environments for young children (4-6 years old), by comparing the same content-infused game in both contexts. Both quantitative and qualitative methods are used for data collection and analysis.
Original languageAmerican English
Title of host publicationIDC '05 Proceedings of the 2005 Conference on Interaction Design and Children
DOIs
StatePublished - 2005
Externally publishedYes

Keywords

  • children
  • desktop
  • educational applications
  • games
  • physical interactive environments
  • stories

EGS Disciplines

  • Computer Sciences

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