Designing Educational Games for Activity-Goal Alignment

Research output: Chapter in Book/Report/Conference proceedingChapter

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Abstract

What indeed, can we expect from our newest trend in education, implementing moving pictures and conversations with instruction through simulation games? Lewis Carroll's familiar narratives Alice's Adventures in Wonderland and Alice Through the Looking Glass provide helpful imagery for many of the queries, explorations and assumptions we currently make about this latest Wonderland of academia. So what are the goals for the designers and researchers of educational games, or perhaps more importantly, what should be the goals?

Original languageAmerican English
Title of host publicationThe Design and Use of Simulation Computer Games in Education
StatePublished - 1 Jan 2007
Externally publishedYes

Keywords

  • activity
  • alignment
  • designing
  • goal
  • instructional games

EGS Disciplines

  • Educational Assessment, Evaluation, and Research
  • Instructional Media Design

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