Abstract
For the past 30 years, the prevailing 70-20-10 industry model of employee development postulates that 70 percent of individual learning and growth occurs through relevant but challenging experiences, 20 percent through relationships and social interactions, and only 10 percent through formal learning activities (Center for Creative Leadership, 2020; Watkins et al., 2014). What, then, is the implication for learning design given these trends? To assist in taking advantage of such patterns, this chapter is dedicated to the design of informal learning environments.
Original language | American English |
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Title of host publication | Design for Learning: Principles, Processes, and Praxis |
Chapter | 32 |
Pages | 405-412 |
Number of pages | 8 |
State | Published - 2020 |
EGS Disciplines
- Organizational Behavior and Theory