Designing Informal Learning Environments

Seth-Aaron Martinez, Justin N. Whiting

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

<p> <p id="x-x-p_Hnmd"> For the past 30 years, the prevailing 70-20-10 industry model of employee development postulates that 70 percent of individual learning and growth occurs through relevant but challenging experiences, 20 percent through relationships and social interactions, and only 10 percent through formal learning activities (Center for Creative Leadership, 2020; Watkins et al., 2014). What, then, is the implication for learning design given these trends? To assist in taking advantage of such patterns, this chapter is dedicated to the design of informal learning environments. </p></p>
Original languageAmerican English
Title of host publicationDesign for Learning: Principles, Processes, and Praxis
StatePublished - 1 Jan 2020

EGS Disciplines

  • Organizational Behavior and Theory

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