Don't Forget Our Presence: Exploring VR for Older Adults

Aaron Gluck, Hannah Solini, Kuntal Maiti, Julian Brinkley

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Virtual reality (VR) as a technology has been around for decades, but the modern era of VR started with the commercial release of the Oculus Rift headset in 2016. The intervening years have seen significant growth in the technology and its application. Lowered barriers to entry (e.g., system cost, no longer requiring a powerful gaming computer) and a pandemic have resulted in a substantial increase in the use of VR in the workplace and at home. During this period, the older adult population, those 65 and older, is also experiencing rapid growth. While the benefits of older adults using VR are numerous (e.g., socialization, rehabilitation, well-being), recent studies show that only a fraction of the older adult population has used VR. We conducted a study investigating accessibility barriers older adults may face when interacting with VR hardware and applications and what benefits they believed VR could provide. Our participants expressed that current VR technology does not support the needs and abilities of older adults, but if it did, they believed VR would benefit the population, demonstrating the need to create VR hardware and applications to support older adults.

Original languageEnglish
Title of host publicationProceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages316-321
Number of pages6
ISBN (Electronic)9798350374490
DOIs
StatePublished - 2024
Event2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024 - Orlando, United States
Duration: 16 Mar 202421 Mar 2024

Publication series

NameProceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024

Conference

Conference2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
Country/TerritoryUnited States
CityOrlando
Period16/03/2421/03/24

Keywords

  • accessibility
  • older adults
  • Virtual reality
  • VR

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