Abstract
This paper reviews three classic theorists’ writing on games, learning, and development. Piaget, Vygotsky, and Bruner all wrote about games and play as important to thinking and learning. This review attempts to synthesize their perspectives as a means to revisit underused theoretical perspectives on the role of games in education. The views of Piaget and Vygotsky are applied with respect to the role of games and play in learning and development to the design of a popular commercial game. Bruner’s perspective offers the embodiment of games into a larger and controversial curriculum intended to teach young people about human culture. Each of the perspectives is reviewed and considered in light of new gaming technologies and their potential for educational change.
| Original language | English |
|---|---|
| Title of host publication | Developments in Current Game-Based Learning Design and Deployment |
| Pages | 339-364 |
| Number of pages | 26 |
| ISBN (Electronic) | 978-146661864-0 |
| DOIs | |
| State | Published - 2012 |
Fingerprint
Dive into the research topics of 'Historical Perspectives on Games and Education from the Learning Sciences'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver