TY - JOUR
T1 - Methods and techniques for involving children in the design of new technology for children
AU - Fails, Jerry Alan
AU - Guha, Mona Leigh
AU - Druin, Allison
N1 - Jerry Alan Fails, Mona Leigh Guha and Allison Druin (2013), "Methods and Techniques for Involving Children in the Design of New Technology for Children", Foundations and Trends® in Human-Computer Interaction: Vol. 6: No. 2, pp 85-166. http://dx.doi.org/10.1561/1100000018 Export © 2013 J. A. Fails, M. L. Guha and A.
PY - 2012
Y1 - 2012
N2 - Children have participated in the design of technologies intended to be used by children with varying degrees of involvement, using diverse methods, and in differing contexts. This participation can be characterized as involving children as users, testers, informants, or design partners. It is only relatively recent that researchers around the world have begun to work more substantively with children to design technologies for children. This monograph synthesizes prior work involving children as informants and design partners, and describes the emergence of participatory design methods and techniques for children. We consider the various roles children have played in the design process, with a focus on those that integrally involve children throughout the process. We summarize and provide a pragmatic foundation for fellow researchers and practitioners to use several methods and techniques for designing technologies with and for children. In this monograph we relate the techniques to the design goals they help fulfill. The monograph concludes with a consideration of working with children in technology design processes as we move into the twenty-first century.
AB - Children have participated in the design of technologies intended to be used by children with varying degrees of involvement, using diverse methods, and in differing contexts. This participation can be characterized as involving children as users, testers, informants, or design partners. It is only relatively recent that researchers around the world have begun to work more substantively with children to design technologies for children. This monograph synthesizes prior work involving children as informants and design partners, and describes the emergence of participatory design methods and techniques for children. We consider the various roles children have played in the design process, with a focus on those that integrally involve children throughout the process. We summarize and provide a pragmatic foundation for fellow researchers and practitioners to use several methods and techniques for designing technologies with and for children. In this monograph we relate the techniques to the design goals they help fulfill. The monograph concludes with a consideration of working with children in technology design processes as we move into the twenty-first century.
UR - http://www.scopus.com/inward/record.url?scp=84890450557&partnerID=8YFLogxK
UR - http://dx.doi.org/10.1561/1100000018
U2 - 10.1561/1100000018
DO - 10.1561/1100000018
M3 - Review article
AN - SCOPUS:84890450557
SN - 1551-3955
VL - 6
SP - 85
EP - 166
JO - Foundations and Trends® in Human–Computer Interaction
JF - Foundations and Trends® in Human–Computer Interaction
IS - 2
ER -