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Psychology of gaming
Youngkyun Baek
Educational Leadership, Research, and Technology
Research output
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Book/Report
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Book
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peer-review
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Psychology
Gaming
100%
Gambling
50%
Emotional Engagement
25%
Empathy
25%
Educational Game
25%
Collaborative Learning
25%
Self-Perception
25%
Game Theory
25%
Psychological Factor
25%
Digital Gaming
25%
Psychological Treatment
25%