TY - JOUR
T1 - Real-Time Implementation of a General Model for Spatial Processing of Sounds
AU - Yadegari, Shahrokh
AU - Moore, F. Richard
AU - Castle, Harry
AU - Burr, Anthony
AU - Apel, Ted
N1 - Publisher Copyright:
© 2002 International Computer Music Conference, ICMC Proceedings. All rights reserved.
PY - 2002
Y1 - 2002
N2 - In 1982, one of the authors proposed a general model for spatial processing of sounds and included a partial implementation of it in the cmusic sound synthesis program[7]. This model is designed to simulate the most perceptible physical characteristics of a real or imaginary space relating to the localization of sound sources. The original model defines the acoustic space in two dimensions as an outer closed space (the illusory acoustic space) and an inner listening room (the intended performance space) with "openings" along its perimeter in the location of the speakers. The spatial impression is produced by simulating the direct radiation, early echoes, and global reverberation of a sound source as heard through each opening. This paper discusses our modifications of the original cmusic implementation: first, the algorithm runs in real-time, and second, we made additions that more satisfactorily realize the general model. Our implementations of the algorithm in Pd and Max/MSP are presented.
AB - In 1982, one of the authors proposed a general model for spatial processing of sounds and included a partial implementation of it in the cmusic sound synthesis program[7]. This model is designed to simulate the most perceptible physical characteristics of a real or imaginary space relating to the localization of sound sources. The original model defines the acoustic space in two dimensions as an outer closed space (the illusory acoustic space) and an inner listening room (the intended performance space) with "openings" along its perimeter in the location of the speakers. The spatial impression is produced by simulating the direct radiation, early echoes, and global reverberation of a sound source as heard through each opening. This paper discusses our modifications of the original cmusic implementation: first, the algorithm runs in real-time, and second, we made additions that more satisfactorily realize the general model. Our implementations of the algorithm in Pd and Max/MSP are presented.
UR - http://www.scopus.com/inward/record.url?scp=85068959072&partnerID=8YFLogxK
M3 - Conference article
AN - SCOPUS:85068959072
SN - 2223-3881
SP - 244
EP - 247
JO - International Computer Music Conference, ICMC Proceedings
JF - International Computer Music Conference, ICMC Proceedings
T2 - 28th International Computer Music Conference, ICMC 2002
Y2 - 16 September 2002 through 21 September 2002
ER -