Revisioning the Global Middle Ages: Immersive Environments for Teaching Medieval Languages and Culture

Lynn Ramey, David Neville, Sahar Amer, Jonathan Dehaan, Maxime Durand, Brandon Essary, Rob Howland, Mubbasir Kapadia, Felix Kronenberg, Brett E. Shelton, Barbara Vance

Research output: Contribution to journalArticlepeer-review

5 Scopus citations

Abstract

This essay synthesizes the perspectives of eleven participants in a colloquium that brought together experts in medieval language and culture, second-language acquisition, and video game production to assess the use of three-dimensional (3D) immersive environments for learning about inaccessible or lost cultures. We suggest that technology offers a unique method for experiencing the past; and when harnessed effectively, immersive environments can increase empathy and learning while appealing to a new generation of students.

Original languageEnglish
Pages (from-to)86-104
Number of pages19
JournalDigital Philology: Journal of Medieval Cultures
Volume8
Issue number1
DOIs
StatePublished - Mar 2019

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