Revisioning the Global Middle Ages: Immersive Environments for Teaching Medieval Languages and Culture

  • Lynn Ramey
  • , David Neville
  • , Sahar Amer
  • , Jonathan Dehaan
  • , Maxime Durand
  • , Brandon Essary
  • , Rob Howland
  • , Mubbasir Kapadia
  • , Felix Kronenberg
  • , Brett E. Shelton
  • , Barbara Vance

Research output: Contribution to journalArticlepeer-review

6 Scopus citations

Abstract

This essay synthesizes the perspectives of eleven participants in a colloquium that brought together experts in medieval language and culture, second-language acquisition, and video game production to assess the use of three-dimensional (3D) immersive environments for learning about inaccessible or lost cultures. We suggest that technology offers a unique method for experiencing the past; and when harnessed effectively, immersive environments can increase empathy and learning while appealing to a new generation of students.

Original languageEnglish
Pages (from-to)86-104
Number of pages19
JournalDigital Philology: Journal of Medieval Cultures
Volume8
Issue number1
DOIs
StatePublished - Mar 2019

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