TY - GEN
T1 - Supporting Individuals with Photophobia in VR
T2 - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
AU - Gluck, Aaron
AU - Huth, Lex
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - Virtual reality (VR) is a predominantly visual medium, which can be challenging for individuals with visual disabilities. This is especially true for people with photophobia (i.e., light sensitivity), as brightness controls are mainly unavailable in VR applications. To address this inaccessibility, the authors developed VR Shades, a prototype VR application feature allowing users to modify visual light transmission (VLT) in VR applications. Huth participated in the case study; she has lattice degeneration, which led to dual retinal detachments. After surgical intervention, she experienced many permanent visual changes, including extreme photophobia. The study sought to understand if VR Shades could increase VR accessibility by providing VLT-level controls within the virtual environment. Results indicate that VR Shades can increase VR usage while decreasing recovery time. These findings contribute to the emerging field of accessible VR research, indicating that simple features can significantly impact people who find current VR technologies inaccessible.
AB - Virtual reality (VR) is a predominantly visual medium, which can be challenging for individuals with visual disabilities. This is especially true for people with photophobia (i.e., light sensitivity), as brightness controls are mainly unavailable in VR applications. To address this inaccessibility, the authors developed VR Shades, a prototype VR application feature allowing users to modify visual light transmission (VLT) in VR applications. Huth participated in the case study; she has lattice degeneration, which led to dual retinal detachments. After surgical intervention, she experienced many permanent visual changes, including extreme photophobia. The study sought to understand if VR Shades could increase VR accessibility by providing VLT-level controls within the virtual environment. Results indicate that VR Shades can increase VR usage while decreasing recovery time. These findings contribute to the emerging field of accessible VR research, indicating that simple features can significantly impact people who find current VR technologies inaccessible.
KW - accessibility
KW - light sensitivity
KW - photophobia
KW - Virtual reality
KW - visual disability
KW - visual light transmission
KW - VLT
KW - VR
UR - http://www.scopus.com/inward/record.url?scp=85195566518&partnerID=8YFLogxK
U2 - 10.1109/VRW62533.2024.00062
DO - 10.1109/VRW62533.2024.00062
M3 - Conference contribution
AN - SCOPUS:85195566518
T3 - Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
SP - 311
EP - 315
BT - Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 16 March 2024 through 21 March 2024
ER -