Abstract
The Video Game Metadata Schema (VGMS) has been developed to advance the cataloging and classification of digital games as cultural artifacts and support the use of games in education and science.
The original version of the VGMS attempted to accommodate six different types of users: game players, parents of youth game players, collectors, academic scholars, game professionals, and curators/librarians. While consideration is still given to all, recent development has focused primarily on game players and curators/librarians.
Original language | American English |
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State | Published - 2017 |
Externally published | Yes |
EGS Disciplines
- Databases and Information Systems